Horizon
tool_change_unit.hpp
1 #pragma once
2 #include "core/tool.hpp"
3 
4 namespace horizon {
5 class ToolChangeUnit : public ToolBase {
6 public:
7  ToolChangeUnit(IDocument *c, ToolID tid);
8  ToolResponse begin(const ToolArgs &args) override;
9  ToolResponse update(const ToolArgs &args) override;
10  bool can_begin() override;
11 
12 private:
13 };
14 } // namespace horizon
This is what a Tool receives when the user did something.
Definition: tool.hpp:23
bool can_begin() override
ToolResponse begin(const ToolArgs &args) override
Gets called right after the constructor has finished.
ToolResponse update(const ToolArgs &args) override
Gets called whenever the user generated some sort of input.
To signal back to the core what the Tool did, a Tool returns a ToolResponse.
Definition: tool.hpp:42