Horizon
tool_line_loop_to_polygon.hpp
1 #pragma once
2 #include "core/tool.hpp"
3 
4 namespace horizon {
5 
6 class ToolLineLoopToPolygon : public ToolBase {
7 public:
8  ToolLineLoopToPolygon(IDocument *c, ToolID tid);
9  ToolResponse begin(const ToolArgs &args) override;
10  ToolResponse update(const ToolArgs &args) override;
11  bool can_begin() override;
12  bool is_specific() override
13  {
14  return true;
15  }
16 
17 private:
18  void remove_from_selection(ObjectType type, const UUID &uu);
19 };
20 } // namespace horizon
horizon::ToolLineLoopToPolygon::is_specific
bool is_specific() override
Definition: tool_line_loop_to_polygon.hpp:12
horizon::ToolLineLoopToPolygon::begin
ToolResponse begin(const ToolArgs &args) override
Gets called right after the constructor has finished.
horizon::ToolLineLoopToPolygon::can_begin
bool can_begin() override
horizon::UUID
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
horizon::ToolResponse
To signal back to the core what the Tool did, a Tool returns a ToolResponse.
Definition: tool.hpp:42
horizon::ToolArgs
This is what a Tool receives when the user did something.
Definition: tool.hpp:23
horizon::ToolLineLoopToPolygon::update
ToolResponse update(const ToolArgs &args) override
Gets called whenever the user generated some sort of input.