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| HIT_VISITOR (ITEM_SET &aTab, const VECTOR2I &aPoint) |
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bool | operator() (ITEM *aItem) override |
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| HIT_VISITOR (ITEM_SET &aTab, const VECTOR2I &aPoint) |
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bool | operator() (ITEM *aItem) override |
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| OBSTACLE_VISITOR (const ITEM *aItem) |
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void | SetWorld (const NODE *aNode, const NODE *aOverride=NULL) |
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| OBSTACLE_VISITOR (const ITEM *aItem) |
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void | SetWorld (const NODE *aNode, const NODE *aOverride=NULL) |
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bool | visit (ITEM *aCandidate) |
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bool | visit (ITEM *aCandidate) |
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const ITEM * | m_item |
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the item we are looking for collisions with
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const NODE * | m_node |
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node we are searching in (either root or a branch)
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const NODE * | m_override |
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node that overrides root entries
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int | m_extraClearance |
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additional clearance
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The documentation for this struct was generated from the following file:
- 3rd_party/router/router/pns_node.cpp