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void | update (const class Board &brd) |
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const Layer3D & | get_layer (int l) const |
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const std::map< int, Layer3D > & | get_layers () const |
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const std::map< CanvasPatch::PatchKey, ClipperLib::Paths > & | get_patches () const |
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void | update (const class Board &brd) |
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const Layer3D & | get_layer (int l) const |
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const std::map< int, Layer3D > & | get_layers () const |
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const std::map< CanvasPatch::PatchKey, ClipperLib::Paths > & | get_patches () const |
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The documentation for this class was generated from the following files:
- horizon-eda-1.3.0/src/canvas3d/canvas_mesh.hpp
- horizon-eda-1.3.0/src/canvas3d/canvas_mesh.cpp