2 #include "canvas_mesh.hpp"
3 #include "canvas/appearance.hpp"
4 #include "clipper/clipper.hpp"
5 #include "common/common.hpp"
6 #include "util/msd_animator.hpp"
10 #include <unordered_map>
11 #include "canvas3d_base.hpp"
16 class Canvas3D :
public Gtk::GLArea,
public Canvas3DBase {
18 friend class CoverRenderer;
19 friend class WallRenderer;
20 friend class FaceRenderer;
21 friend class BackgroundRenderer;
27 bool smooth_zoom =
false;
30 void update(
const class Board &brd);
31 void update_packages();
32 void set_highlights(
const std::set<UUID> &pkgs);
34 void inc_cam_azimuth(
float v);
35 void set_appearance(
const Appearance &a);
37 void set_msaa(
unsigned int samples);
39 void load_models_async(
class IPool &pool);
43 typedef sigc::signal<void, unsigned int, unsigned int> type_signal_models_loading;
44 type_signal_models_loading signal_models_loading()
46 return s_signal_models_loading;
49 int _animate_step(GdkFrameClock *frame_clock);
54 bool needs_push =
false;
55 bool needs_view_all =
false;
56 int a_get_scale_factor()
const override;
58 void on_size_allocate(Gtk::Allocation &alloc)
override;
59 void on_realize()
override;
60 bool on_render(
const Glib::RefPtr<Gdk::GLContext> &context)
override;
61 bool on_button_press_event(GdkEventButton *button_event)
override;
62 bool on_motion_notify_event(GdkEventMotion *motion_event)
override;
63 bool on_button_release_event(GdkEventButton *button_event)
override;
64 bool on_scroll_event(GdkEventScroll *scroll_event)
override;
66 Glib::RefPtr<Gtk::GestureDrag> gesture_drag;
67 glm::vec2 gesture_drag_center_orig;
68 glm::vec2 get_center_shift(
const glm::vec2 &shift)
const;
69 void drag_gesture_begin_cb(GdkEventSequence *seq);
70 void drag_gesture_update_cb(GdkEventSequence *seq);
72 Glib::RefPtr<Gtk::GestureZoom> gesture_zoom;
73 float gesture_zoom_cam_dist_orig = 1;
74 void zoom_gesture_begin_cb(GdkEventSequence *seq);
75 void zoom_gesture_update_cb(GdkEventSequence *seq);
77 Glib::RefPtr<Gtk::GestureRotate> gesture_rotate;
78 float gesture_rotate_cam_azimuth_orig = 0;
79 float gesture_rotate_cam_elevation_orig = 0;
80 glm::vec2 gesture_rotate_pos_orig;
81 void rotate_gesture_begin_cb(GdkEventSequence *seq);
82 void rotate_gesture_update_cb(GdkEventSequence *seq);
83 void fix_cam_elevation();
85 glm::vec2 pointer_pos_orig;
86 float cam_azimuth_orig;
87 float cam_elevation_orig;
89 glm::vec2 center_orig;
91 enum class PanMode { NONE, MOVE, ROTATE };
92 PanMode pan_mode = PanMode::NONE;
94 MSDAnimator zoom_animator;
95 float zoom_animation_cam_dist_orig = 1;
97 bool needs_resize =
false;
102 void load_models_thread(std::map<std::string, std::string> model_filenames);
105 Glib::Dispatcher models_loading_dispatcher;
107 type_signal_models_loading s_signal_models_loading;
108 unsigned int n_models_loading = 0;
109 std::atomic<unsigned int> i_model_loading;
111 std::thread model_load_thread;
112 std::atomic<bool> stop_model_load_thread;