Horizon
horizon-eda-1.3.0
src
widgets
preview_canvas.hpp
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#pragma once
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#include "util/uuid.hpp"
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#include "util/placement.hpp"
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#include <gtkmm.h>
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namespace
horizon {
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class
PreviewCanvas
:
public
Gtk::Overlay {
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public
:
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PreviewCanvas
(
class
IPool
&pool,
bool
layered);
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void
load(ObjectType ty,
const
UUID
&uu,
const
Placement
&pl =
Placement
(),
bool
fit =
true
);
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void
load_symbol(
const
UUID
&uu,
const
Placement
&pl =
Placement
(),
bool
fit =
true
,
const
UUID
&uu_part =
UUID
(),
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const
UUID
&uu_gate =
UUID
());
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void
load(
class
Package
&pkg,
bool
fit =
true
);
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class
CanvasGL
&get_canvas();
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void
set_has_scale(
bool
has_scale);
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void
clear();
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private
:
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class
IPool
&pool;
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class
CanvasGL
*canvas =
nullptr
;
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Gtk::Label *scale_label =
nullptr
;
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Gtk::Frame *frame =
nullptr
;
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class
ScaleBar
*scale_bar =
nullptr
;
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bool
update_scale();
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void
update_scale_deferred();
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sigc::connection timeout_connection;
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};
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}
// namespace horizon
horizon::ScaleBar
Definition:
preview_canvas.cpp:17
horizon::PreviewCanvas
Definition:
preview_canvas.hpp:7
horizon::CanvasGL
Definition:
canvas_gl.hpp:18
horizon::IPool
Definition:
ipool.hpp:12
horizon::Package
Definition:
package.hpp:29
horizon::UUID
This class encapsulates a UUID and allows it to be uses as a value type.
Definition:
uuid.hpp:16
horizon::Placement
Definition:
placement.hpp:8
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