5 class PoolCached :
public Pool {
7 PoolCached(
const std::string &base_path,
const std::string &cache_path);
8 const std::string &get_cache_path()
const;
9 std::string get_filename(ObjectType type,
const UUID &uu, UUID *pool_uuid_out)
override;
10 std::string get_model_filename(
const UUID &pkg_uuid,
const UUID &model_uuid)
override;
14 std::string cache_path;